Imagina Books: The Egyptian Product Changing Education Around The World

January 28, 2019

NileFM Imagina Books

The first book in the series, The Human Body, uses this technology to teach children all about the body’s organs and systems through gamification and realistic models.

To use the book’s features, one must first download the Imagina Books app from the app store or play store to a smartphone or a tablet.

Once you launch the app, point the device at any of the book’s pages, which will make the organs on the page come to life as 3D models on your screen.

“The combinations within this product allows children to fully use their senses and that’s how we’re delivering the content. They don’t feel like they’re studying, it feels more like a game,” said Hosni.

Egyptian Engineers Invent Book of Human Body as 3D Model

January 14, 2019

Sada ElBalad English Imagina Books

“our main focus while designing the book was two things; making sure that the book was attractive to children, and that it has a substantial amount of science on its own without the application. Why? Because in the digital age, printed books are almost forgotten and neglected.” Hesham Hosni, Co-Founder at Livit Studios said. Adding “ we’re embracing it and giving it a technological kick with the AR app. The design of the book took a lot of iterations to get to what we have now. The book was designed from the ground up to be an augmented reality book.”

Egypt Launches First Augmented Reality Education Book

December 25, 2018

Scoop Empire Imagina Books

“Imagine reading about the anatomy of the cardiovascular system and having zero imagination. You can’t tell the difference between a vein or an artery. Reading about the brain halves sounds like a sci-fi movie. Everything is overwhelming and you soon lose interest. Imagina Books is the perfect solution for a child who needs a little bit of visual incentive to get things going.”

Imagina Book, For Augmented Reality Education

November 3, 2017

Electronic Imagina Books

“Virtual reality and Augmented reality became essential technologies these days. They have an important role in making products much exciting and entertaining, especially in education. Recently, Livit Studios announced its new augmented reality book series “Imagina Book“.

Imagina Books is an educational book series that converts the classic and traditional book into an interactive and 3d visualized. It provides a new reading and learning method which leads to better understanding and also more enjoyable experience for kids.”

Imagina Books – Educational Augmented Reality Books

October 17, 2017

DADDY GOT CUSTODY Imagina Books

“In addition to helping parents with child custody, I also serve locally as a trustee in Hurst-Euless-Bedford Independent School district. So as you know I value education greatly. I’ve had a reader, Hisham Hosni, reach out to me and tell me about a project he is hoping to get funded on KickStarter. He has created Imagina Books: Human Body Augmented Reality Educational Book.”

Learn About The Human Body Using Augmented Reality

October 17, 2017

Geeky website Imagina books

“The Human Body, our first book, is a complete gamified journey inside the human body. Now, your children can explore all their body organs and functions with an interactive augmented reality experience. All what they have to do is point their tablets and mobile phones to the book and leave the rest for their imagination. When they point their phones at any page in the book, the body organ showed on the page will come to life as a 3D model on the screen of your phone or tablet.”

(مقابلة حصري لتك بالعربي) .. تطبيق جديد يحول الكتاب التعليمي إلى عالم من الواقع المعزز

16 October، 2017

يبدو أن ريادة التعـليم التفاعلي لن تمر دون مشاركة مصرية حقيقية تساهم في تغيير واقع التعليم المصري المبني على التلقين والتكرار التقليدي منذ عقود طويلة.. لكن الواقع الافتراضي أصبح أداة في يد المبتكرين للتغيير وبث الحياة في نصوص التعليم، كما فعل سبعة مبتكرين شباب مصريين من خريجي كلية الهندسة جامعة القاهرة، من خلال نقل كتابا تعليميا إلى مفردات عالم “الواقع المعزز”، فعند تسليط التطبيق من خلال التاب، أو الهاتف على الكتاب، فيتم إظهار الصورة بشكل ثلاثي الأبعاد

techarabia

Imagina Books – VR/AR for learning

October 14, 2017

Murcha Imagina Books

“I received an email last week from Hisham Hosni of Livit Studios who, like many of us, firmly believes that education is the most important aspect of a child’s life. Their vision at Livit Studios is to use Virtual Reality (VR) and Augmented Reality (AR) in delivering a better and more enjoyable educational experience for our children. Apple has officially supported AR on IOS, so that the iPhone and iPads are AR-Ready.”

AR Biology Books

October 14, 2017

Trend hunter imagina book

Imagina Books offer the best of both worlds by providing a tangible book with a learning experience that can be enhanced with AR technology via an app. As LIVIT Studios claims, these books “[boost] visualization and imagination leading to better understanding, more enjoyable and a better hands-on experience for our kids.”

Imagina Books: The Human Body

October 14, 2017

product hunt imagina books

Imagina Books: The Human Body is an Educational Augmented Reality book that taps into the human anatomy and the bodily functions. Imagina Books is a complete gamified learning journey inside the human body. Now, your children can explore all their body organs and functions with an interactive AR experience using only their phone/tablet and our book.

أول كتب تعليمية مصرية بتقنية ” الواقع المعزز “

13 October، 2017

 هي أول شركة ناشئة مصرية تقدم كتبًا تعليمية بتقنية الواقع المعزز. تقدم الشركة أول كتبها حول جسم الإنسان للأطفال من سن 8 إلى سن 12 عام. وبالتزامن مع إطلاق الكتاب تدشن الشركة حملة للتمويل الجماعي على موقع كيكستارتر

timelaps website

Imagina Books – New Way for Child Education

October 13, 2017

the wild rose

“Personally, I think this can be potentially incredibly helpful for not only children but all ages. I have experienced teaching people of many ages and noticed that common knowledge is not as common as people think. Education is different not only from country to country and state to state, but from area to area as well. Someone could learn all about a topic in one place and end up meeting someone else who is entirely oblivious to that topic. The way that people soak in this information is also different from person to person. I think that this hands-on experience will be the most beneficial for learning. If you do not think so, then there is still the option of just reading the book itself without the app. This allows different kinds of learners to experience the same book (which is what really brought this book to my attention).”